This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ~ ~ NOTOC~ ~ <jumbotron> Tutorial: Basic Shooting <grid><col sm="4"> </col><col sm="8"> {{icon>asterisk?24&pack=glyphicon}} In this short beginners tutorial we will look at one of the simplest ways to make an object shoot. {{icon>asterisk?24&pack=glyphicon}} How to add an action. Attaching a basic shooting mechanic Action called the "Weapons Shoot" Action. {{icon>asterisk?24&pack=glyphicon}} No scripting required! There are many ways to expand beyond this action as it can be dynamically controlled via a host of lua commands and Event functions (a Lua function called by the Damage action) there are even a few visual modules that also react to this action, but for this tutorial we will keep it simple. <button type="success" size="lg" icon="glyphicon glyphicon-edit">Basic Shooting Tutorial</button> or read on for an overview of this tutorial… </col></grid></jumbotron> <grid><col sm="6"><well> <text size="x-large"> Page 1: Setup Simple Cube Character </text> <grid><col sm="4"> </col><col sm="8"> Simple Character Setup In this optional part of the tutorial you will learn how to: Add a simple test model and set it up as a very basic character controller. Locate and set entity properties. Attach Actions to an entity. Set the character controller to fit the cube. </col></grid></well> </col><col sm="6"><well> <text size="x-large"> Page 2: Simple Shooting </text> <grid><col sm="4"> </col><col sm="8"> Simple Shooting How to simply make an object or character shoot. Adding and editing the Weapons Shoot action. Use the actions debug Rays. Add Muzzle flash. </col></grid></well> </col></grid> <-^tutorials:tutorials_basic_shooting|Basic Shooting Tutorial Index^tutorials:tutorials_basic_shooting_part01|Begin Basic Shooting Tutorial→ Detach Close Document TOC Developer Sidebar SidebarDev HTML5 Bootstrap Commands Nav Menu Example TOC Ideas Site Index Layout: Tutorial Intro Layout: Tutorial Page Layout: FAQ Page Layout: Index Home Welcome What is Skyline Terminology FAQ FAQ Index Working on Scenes Scripting Assets General Info Installation and Setup Game Objects Manual Scripting Index Script Overview Micro Scripts External Scripts Scene Scripts Events Tags and ID's Communicating with Scripts Communicating with Modules Communicating with actions Dynamic Properties Learning Tutorials Index Basic Character Basic Shooting Guides Index Getting Started Video Tutorials Index