This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. <p> <jumbotron> </p> <h1 class="page-header">FAQ: Game Objects</h1> <div class="level1"> <p> {{icon>asterisk?24&pack=glyphicon}} Hints and Tips relative to using the Game Objects panel. <br/> <img src="/lib/exe/fetch.php?w=600&tok=ef2c45&media=help:faq:faq_go_panel1.jpg" class="media img-responsive" title="faq_go_panel1.jpg" alt="faq_go_panel1.jpg" width="600" /> <br/> </jumbotron> </p> <p> <grid><col sm="6"><well> </p> </div> <h3>Q) What are the Key Commands for Randomizing painting</h3> <div class="level3"> <p> When adding an object from the game objects panel you have some hidden power unleashed by a few key modifiers. here is the full list:<br/> </p> <ul> <li class="level1"> key[1] Axis placement mode.</li> <li class="level1"> key[2] Bounds placement mode.</li> <li class="level1"> Key[3] Random rotation.</li> <li class="level1"> Key[4] Random scale.</li> <li class="level1"> key[CTRL] Rotate object before adding.</li> <li class="level1"> key[ALT] Normal Scale object prior to adding.</li> <li class="level1"> key[ALT+>] set max random scale</li> <li class="level1"> key[ALT+<] Set min random scale.</li> <li class="level1"> Key[SHIFT+ALT] Large scaling.</li> <li class="level1"> key[5] Toggle Grid snap on/off.</li> </ul> <p> </well></col> </p> <p> <col sm="6"><well> </p> </div> <h3>Q) How to tell what paint mode you are in.</h3> <div class="level3"> <p> The current painting mode is momentarily displayed when you select an object from the game objects panel.<br/> it is displayed in the top left of the main scene screen.<br/> <img src="/lib/exe/fetch.php?media=help:faq:faq_go_display.jpg" class="media img-responsive" title="faq_go_display.jpg" alt="faq_go_display.jpg" /> </p> <p> </well></col></grid> </p> <p> <br/> <br/> </p> </div> DetachClose Document TOC Developer Sidebar SidebarDev HTML5 Bootstrap Commands Nav Menu Example TOC Ideas Site Index Layout: Tutorial Intro Layout: Tutorial Page Layout: FAQ Page Layout: Index Home Welcome What is Skyline Terminology FAQ FAQ Index Working on Scenes Scripting Assets General Info Installation and Setup Game Objects Manual Scripting Index Script Overview Micro Scripts External Scripts Scene Scripts Events Tags and ID's Communicating with Scripts Communicating with Modules Communicating with actions Dynamic Properties Learning Tutorials Index Basic Character Basic Shooting Guides Index Getting Started Video Tutorials Index