This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. <jumbotron> FAQ: Working with Scenes {{icon>asterisk?24&pack=glyphicon}} Information related to the Scene Editor, Navigation, Tools and Tips. </jumbotron> <grid><col sm="6"><well> <grid><col sm="6"> How to Duplicate Objects You can duplicate an object by holding Shift + Dragging the gizmo. Also you can also use [CTRL + D] when a Scene Entity is selected, this will duplicate it where ever the editor camera is looking. </col><col sm="6"> </col></grid> </well></col> <col sm="6"><well> Translation Panel is faster than Gizmo! <grid><col sm="6"> In some situations when making fine adjustments and the setting of large scales the Translation Tool makes the job so much faster. This tool also works with multi select. When working with scale change the uniform value to constrain proportions. </col><col sm="6"> </col></grid> </well></col></grid> <grid><col sm="6"><well> How do I take a Screen Grab/Image To take a screen grab hit the key [ F12 ] and the current view will be saved as a file. To get a high quality image set the editor to full screen mode then take your screen grab. All screen images are stored in the path System Library/ScreenShot folder. </well></col> <col sm="6"><well> Is there a quick way to use the gizmo for move/rotate? <grid><col sm="5"> The scene editor gizmo can be changed from move/rotate/scale by using key modifier combinations. Move: No Key Rotate: [ CTRL ] Scale: [ CTRL + ALT ] </col><col sm="6"> </col></grid> </well></col></grid> <grid><col sm="6"><well> Why is my Frame Rate locked to 60 fps? <grid><col sm="6"> By default Skyline has its frame rate locked to 60 fps. This is for a few reasons, the main being gpu overdrive. With out frame lock your gfx card may go into overdrive due to the high frame rates skyline runs at. The editor lock frame rate may produce a small pop due to the timer used, but this will not affect your end game / player which uses VSync. To set the frame lock is easy! There is a property called "Lock FPS" in the scene settings panel, simply check/unchecked this box and it will lock/unlock the frame rate, the value specified on the property to the right is the max locked frame rate. </col><col sm="6"> </col></grid> </well></col> <col sm="6"><well> How do I save my Camera Position? <grid><col sm="6"> The scene settings has a section for cameras. In this section there is a handy camera book mark feature where you can store loads of camera positions for later use. Imagine a huge scene with various places of interest or dev locations. It would take ages to move around to get back to these locations or you have found a great view for a screen grab. Save the current camera location in a book mark. From this panel you can save, load and remove camera bookmarks. </col><col sm="6"> </col></grid> </well></col></grid> <grid><col sm="6"><well> Q) How to rotate and object, such as orbiting planet? <grid><col sm="6"> You can use the entity - offset action and an entity - rotate action. </col><col sm="6"> </col></grid> </well></col> <col sm="6"><well> Q) Are there any Game/Demos other than the Templates Yes there is another tab next to the templates tab on the start screen that contains A game template for the race track and many others. <grid><col sm="6"> </col><col sm="6"> </col></grid> </well></col></grid> <-help:faq|FAQ Index^help:faq|FAQ Index^help:faq:faq_scripting|Next:FAQ Scripting→ Detach Close Document TOC Developer Sidebar SidebarDev HTML5 Bootstrap Commands Nav Menu Example TOC Ideas Site Index Layout: Tutorial Intro Layout: Tutorial Page Layout: FAQ Page Layout: Index Home Welcome What is Skyline Terminology FAQ FAQ Index Working on Scenes Scripting Assets General Info Installation and Setup Game Objects Manual Scripting Index Script Overview Micro Scripts External Scripts Scene Scripts Events Tags and ID's Communicating with Scripts Communicating with Modules Communicating with actions Dynamic Properties Learning Tutorials Index Basic Character Basic Shooting Guides Index Getting Started Video Tutorials Index