~~NOTOC~~ ====== Tutorial: Basic Shooting======= {{:tutorials:tutorial_simpleshooter_TN_13.png?nolink&400 |}} {{icon>asterisk?24&pack=glyphicon}} In this short beginners tutorial we will look at one of the simplest ways to make an object shoot.\\ \\ {{icon>asterisk?24&pack=glyphicon}} How to add an action. Attaching a basic shooting mechanic Action called the "Weapons Shoot" Action.\\ \\ {{icon>asterisk?24&pack=glyphicon}} No scripting required!\\ \\ There are many ways to expand beyond this action as it can be dynamically controlled via a host of lua commands and Event functions (a Lua function called by the Damage action) there are even a few visual modules that also react to this action, but for this tutorial we will keep it simple. \\ \\ or read on for an overview of this tutorial... [[tutorials:tutorials_basic_shooting_part01|Page 1: Setup Simple Cube Character]] \\ [[tutorials:tutorials_basic_shooting_part01|{{{{:tutorials:Tutorial_SimpleShooter_00.png?nolink&300}}]] [[tutorials:tutorials_character_a1|Simple Character Setup]]\\ In this optional part of the tutorial you will learn how to: * Add a simple test model and set it up as a very basic character controller. * Locate and set entity properties. * Attach Actions to an entity. * Set the character controller to fit the cube. [[tutorials:tutorials_basic_shooting_part02|Page 2: Simple Shooting]] \\ [[tutorials:tutorials_basic_shooting_part02|{{{{:tutorials:Tutorial_SimpleShooter_TN_19.png?nolink&300}}]] [[tutorials:tutorials_basic_shooting_part02|Simple Shooting]]\\ How to simply make an object or character shoot. * Adding and editing the **Weapons Shoot action**. * Use the actions debug Rays. * Add Muzzle flash. \\ \\ <-^tutorials:tutorials_basic_shooting|Basic Shooting Tutorial Index^tutorials:tutorials_basic_shooting_part01|Begin Basic Shooting Tutorial->